Or not.
I found this game on my now almost antique Nokia 2720 (which has v1.3.2 of Block'd). It's challenging to play and I'm going to try and give a short overview - then encourage you to buy my old phone so that you can play it!
My version came out in 2008 and was from EA. I see that they now disavow any knowledge of the game (their 'Answer HQ' here). But there does seem to be a site where you can download it (http://java.mob.org/game/blockd.html) though I have no idea if it's a safe/valid/etc site.
There are two 'modes' that you can play: Speed and Marathon. I'll talk about Marathon mode here and possibly (if there's a huge response) continue on to Speed mode later.
Here's a screen shot of a typical screen (though at a high level). You have blocks of different colours (the game starts with just 3 colours, and works up to 6). If you click on a block that is touching 1 or more other blocks with the same colour, then you remove all 'n' blocks and get a score of n**2. When you no longer have any cases of 2 or more blocks of the same colour touching you then lose a number of 'lives' equal to the number of blocks remaining. If you get rid of all blocks on a level you get a bonus of 1000*(level) points (i.e. 5000 points for level 5).
The last thing to talk about is the 'Wild' blocks. You start with 3 and can work up to 9 (like above) as you get one for each 10,000 points. When you place a 'wild' block it joins the block you place it on with the others around it and allows you to build a large connected area with different colours. This is important because if you clear 3 areas of 5 blocks each (for example) you will get 3*(5*5)=75 points. If you clear 1 area of 15 blocks though, you will get 1*(15*15)=225 points. So it pays to develop large areas and then clear them!
I will modestly claim the World Record Block'd Marathon score (for my particular version of course, and if necessary, restricted to areas not including others who have a higher score). And the key tactics?
- In the first 5 levels, work up to getting 9 wild blocks. Specifically, on levels 4 and 5, use the 'lightning' and 'multiplier' blocks (oh yeah, I forgot to mention them...lightning extends the number of blocks by 1 in each direction around the base area of blocks, and the multiplier multiplies your score by whatever value it has).and wild blocks to get a big score. See also this totally unrelated video by IanStig.
- You shouldn't use wild blocks on levels 1-3 unless you need one to, say, finish the level or avoid a big penalty. On the early levels it's usually more important to keep the wild blocks for use on levels 5, 10, 15, etc (the levels where you also get 3 lightning and 3 multipliers)
- The most difficult part to get through is probably around levels 25-30. Once you get past that you are getting 30,000+ points per level completed, which gets you 3 new wild blocks
- Work on those fundamentals! (stand with your feet just more than shoulder-width apart, knees slightly flexed, etc - though that may be other sports)
So much more detail I could give...ask me about my upcoming book. (And possibly see part 2 of this post)
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